Time: March 19, 2020 from 6:30pm to 7pm
Location: Vanguard at Rte 29
Street: 50 South Morehall Road
Website or Map: http://www.agilephilly.com/pa…
Event Type: meeting, technical, debt, seven
Organized By: John Voris, Lead Coordinator
Latest Activity: Mar 11, 2020
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P O S T P O N E D
THE SEVEN DEADLY SINS
( of Debt )
Brian McElaney of the Think Company
Software projects accumulate many kinds of debt. Each debt comes in the form of small qualitative shortcomings which we ( knowingly or unknowingly ) choose to ignore in the name of shipping.
They cause friction - and over time, they can combine to easily grind momentum to a halt if left unchecked.
While these kinds of debt can in fact be useful ( if not necessary ) to creating software, teams need to understand the nature of their shortcomings to prevent "velocity bankruptcy"
In this talk, we'll discuss the nature of process debt by using classical ideas related to "Unproductive behavior" as a guide: hitting on shortcomings in culture, empathy, discipline, morale, organization, preparedness, and requirements.
We'll discuss examples, tips on identifying the risks in your own projects, and how to decide when to avoid, mitigate - or accept and track these risks.
Brian McElaney (or just Mac) has led engineering teams building everything from medical device monitoring systems to foreign exchange trading platforms. He currectly runs the technology team at Think Company - a user experience design firm in Philly focused on enterprise softwrea, process, and service design. When he's not coding, Mac cooks competitively, drinks wine professionally as a Level 3 Comm, pretends to like parades, and feels that brunch should be protected by law.
THIS IS A GREAT TALK. YOU WILL LOVE IT.
- John Voris
( This was first presented downtown on Tuesday Dec 3
at THINK COMPANY for the Ruby PHL group.
Great quotes were:
If you make a wrong decision, make it easy to reverse
Tackle biggest risks first. Defer Hard-To-Change decisions.
Our job is to FAIL interestingly.
Don't move faster than the speed of Good Ideas.
Definition of Anti-Pattern: In Hindsight, It was Bad.
Burnout IS experience.
Directions to Vanguard
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